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AI Insights · Timothy · October 2022

Top 5 Roguelike Games in Europe Q3 2022: Performance Insights

Explore the performance of the top 5 Roguelike games in Europe during Q3 2022, including trends in downloads, revenue, and active users.

Top 5 Roguelike Games in Europe Q3 2022: Performance Insights

During the third quarter of 2022, the top 5 Roguelike games on a unified platform in Europe demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here's a detailed look at each game's metrics.

RAID: Shadow Legends from Plarium Global Ltd showed a consistent increase in weekly revenue, peaking at approximately $1.1M in the final week of September. Weekly downloads remained steady, fluctuating between 50K and 58K, while weekly active users saw a gradual decline from 320K to 286K throughout the quarter.

Diablo Immortal by Blizzard Entertainment, Inc. experienced a notable decrease in weekly revenue, starting at around $1.3M in early July and dropping to about $457K by mid-September before recovering slightly to $712K by the end of the month. Weekly downloads had a sharp decline from 132K to around 41K, and weekly active users also decreased from 940K to approximately 491K over the quarter.

Hero Wars: Alliance from Nexters Global LTD saw fluctuations in weekly revenue, with a significant peak of $1M in late July and another spike to $1M in mid-September. Weekly downloads showed a notable increase towards the end of the quarter, reaching 58K in the final week of September. Weekly active users remained relatively stable, hovering around 500K.

AFK Arena by Lilith Games maintained a steady weekly revenue, with minor fluctuations around $400K to $450K. Weekly downloads experienced a peak of 34K in early August, while weekly active users saw a slight increase from 405K to 431K by the end of the quarter.

Idle Heroes - Idle Games from DHGames Limited showed a varied performance in weekly revenue, starting at $245K in late June and fluctuating to a low of $104K by mid-September before ending the quarter at $127K. Weekly downloads remained stable, ranging between 20K to 34K, and weekly active users showed a slight increase from 182K to 202K.

These insights, derived from Sensor Tower data, highlight the dynamic nature of the Roguelike game market in Europe. For more detailed analytics and insights, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2022